SAP Session – Game 1
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Grid Size:
• 50m x 20m.
Players:
• 12
Explanation:
• Divide players into two teams, with a GK at each end.
• All players have a ball and begin by dribbling anywhere inside the central zone (orange) [Pic.1].
• Next, the Coach will call out either Blue or Red.
• If the Coach calls Blue, the Blues must run their ball towards either goal and try to score past the Goalkeepers [Pic.2].
• The other team (Reds), will leave their ball in the central zone and try to prevent the Blues from scoring.
• If any Reds win possession of the ball from their opponent, they should run the ball out of the area to finish the move.
• Once all the players have finished, count how many goals were scored.
• Rotate the Goalkeepers and return for the next round.
More Advanced:
• Players have limited time to finish (e.g. 6 seconds).
Less Advanced:
• No Goalkeepers.
Other possibilities:
• Defenders tag their opponents rather than tackle.
• Players run their ball over the end line to score (no goals).
• Players are paired up and can only challenge their partner.