SAP Session – Game 6
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CORE SKILLS –Striking the Ball, First Touch
Grid Size:
• 30m x 30m*
*Guide only, adjust according to numbers, age, ability, etc.
Players:
• 12
Aim Of The Game:
• The aim for both teams is to combine with the outside team before attempting to score through the centre goal, in either direction.
Explanation:
• Divide players into three teams and set up as shown, with one of the Yellows as a Goalkeeper. Depending on numbers, the Coach can play on the vacated side [Pic.1].
• The Coach begins the game by playing a ball randomly into the area.
• The first thing that the team in possession needs to do is pass to one of the outside players (Yellows/Coach).
• Once the Yellows/Coach have returned the ball to the team in possession, they are then allowed to shoot for goal [Pic.2].
• If a goal is scored, it is registered and the game continues as long as the ball is still in play.
• Anytime the ball leaves the area, the Coach will restart the game by playing in a new ball.
• Players aren’t allowed to enter the inner ring. If the Goalkeeper collects the ball, he can throw it randomly back into play and the game continues.
• With every turn over of possession, the ball needs to be played to the outside again before teams can shoot [Pic.3].
• The first team to reach five goals is the winner.
• Swap the teams with the winner staying on.
More Advanced:
• Teams must complete a higher amount of passes before they can score.
• Maximum two touch for players.
Less Advanced:
• Players can shoot at any time.
Other possibilities:
• Outside players can receive and dribble into the area to create an overload, returning to the outside after they pass or shoot